![]() ![]() ![]() The music in the game is both beautiful and varied. The look of this game, however, is deceptive, as many aspects of the game require intelligence, speed-of-thought, tactical nouse, and creativity to complete. It is not a surprising notion that most people over eighteen who own the game will not shout this fact to the whole town, as one look at it might be seen by outsiders as being akin to a grown-up watching Teletubbies or Rugrats. This look is appealing to the eyes of most people, but one can't help but feel they might be playing a game intended for children. The overall look of the game is one of quirkiness, cuteness, and dream-like imaginings. As far as design goes, the Sack-boy (main character/avatar) can be altered to look like almost anything the gamer wants, which allows for originality, identity, and self-importance, but at the end of the day, all costumes (whether downloaded or attained via the levels) are still rather cartoonish and this function may only appeal to children. Items collected on the one-player solo campaign can be added to the levels the gamer wants to create themselves. Essentially, the game is a platformer, with levels created by the developers, and levels created by gamers and shared with the world. From the moment the game starts, it lets you know that you're playing something that resembles nothing you've experienced previously. Originality is the order of the day with LittleBigPlanet. ![]()
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